Academic year
2018-19
Is found in:
- International Curriculum, programme stage 3
This is a single course unit.
Study load:
4 credits
Weight:
4,00
Total study time: 100,00 hours
Possible deadlines for learning account: 01.12.2018 ()
Organisation of education
This course unit is marked out of 20 (rounded to an integer).
Re-sit exam: is possible.
It is not possible to enrol in this course unit under
- exam contract (to obtain a credit).
- exam contract (to obtain a degree).
Special admission is required to enrol in this course unit under credit contract.
Co-ordinator: Antjon Tom
Other teaching staff: Buysse Jens, De Donder Margot, De Weirdt Harm, Labijn Sebastiaan, Samyn Karine, Van Der Helst Pieter, Van Steen Joeri
Language course: No
Languages: English
Scheduled for: Semester 1
Objectives
Is able to develop and explain a Graphical User Interface, considering the style guides of Windows.
Is able to use the most important APIs of the Universal Windows Platform (UWP) in C# to develop a good app. And is able to explain the usage.
Is able to apply and explain the most important techniques and design patterns inside the UWP.
Is able to develop a REST Service and interact with the app.
Is able to develop a high quality app for the Universal Windows Platform
Contents
Graphical User Interfaces in XAML for all Windows devices (phone, tablet, laptop, desktop, IoT, HoloLens, ...)
Universal Windows Platform: an introduction
Data binding
Windows 10 Experience
Extension SDKs
Next Generation User Interfaces
Model ViewModel View (MVVM)
Webservices
Order of enrolment
There are no prerequisites for this course.
Prerequisites
Advanced knowledge of software development in C# (.NET). An introduction to the C# language will not be given in this course and is supposed to be known.
Basic knowledge of ASP.NET (incl. Entity Framework) is also preferred.
Besides the restrictions mentioned above, we advise you to choose all courses of a specific track. This enables you to gain the knowledge of at least one entire set of courses. The linked courses within the Mobile track are 'Native Apps I', 1 'Native Apps II'-courses, 'Webapps' and 'Project Mobile'.
Teaching methods
Learning dialogue
Practice session
Assignment
Evaluation
Evaluation(s) for first exam chance
Moment | Form | % | Remark |
Non-periodic | Other | 100,00 | Oral defence from the product (See evaluation card on Chamilo) |
Evaluation(s) for re-sit exam
Moment | Form | % | Remark |
Periodic | Other | 100,00 | Oral defence from the product (See evaluation card on Chamilo)
|
Other study materials
Software: available via Microsoft Imagine Premium (Visual Studio, Windows Universal SDK).
Via Chamilo: Slides en exercises available
Addtional: Students use their own laptop
Study costs
Subscription Microsoft Imagine Premium voor Windows 10 Education x64